Mines of Dalarnia x DAR Open Network: AMA with Manfred Pack

Mines of Dalarnia
26 min readFeb 9, 2024

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We are excited to present a comprehensive recap of the insightful AMA session hosted by BSCNews on February 1, 2024, featuring Mines of Dalarnia and DAR Open Network’s Project Lead, Manfred Pack.

During this event, Manfred delved into Mines of Dalarnia and shared more about DAR Open Network, shedding light on how players and developers can unlock new opportunities and benefits within this innovative multiverse.

BSC News: Good afternoon, everyone, or good morning, depending on where you are from in the world. Welcome to the Twitter Spaces or AMA with Mines of Dalarnia. And I hope I pronounced that correctly, but we’ll soon find out, I’m sure.

Mines of Dalarnia, I can see that you’ve joined the space. I’ll send you an invitation to speak, and then when the DAR Open Network account comes on, I’ll send them a co-host invite.

Obviously, we’re waiting for a few more people to show up. And yeah, the space will start probably in three minutes or so. We can expect more people to arrive during the space. It’s recorded as well, so we can share it with our relevant communities. But Mines of Dalarnia, or yeah, if I’m pronouncing that wrong, apologies. But yeah, we’ll soon correct it. If you could join as a speaker, that would be fantastic. I’ll just send you another invitation. And obviously, we’re waiting for the DAR Open Network account to arrive as well.

If you’re not familiar with Mines of Dalarnia or the DAR Open Network, do visit their website, which, and the best place to do it probably, is to click on their name in blue at the top, the @minesofdalarnia, and navigate through there, just so you don’t click on any incorrect links or anything like that. If you’d like to look into the DAR Open Network, which describes itself as the open infrastructure for the future of Web3 gaming, it’s just darnia.com.

Once again, you’re probably best off clicking on their name at the very top just so you don’t click any incorrect links. I’m just going to mute myself just for a second, just check if things are okay with Mize of Delania, and I’ll be back in two minutes. Thank you.

Mines of Dalarnia team, if you’re here, as well as obviously the DAR Open Network. If you’ve got any technical problems at all, let me know in our little telegram chat and we can sort it out. But you’re putting you to join from a phone. It seems to work a lot better from there. You can try joining from a PC if you’re using BlueStacks or something. But for some reason, Twitter Spaces, yeah, doesn’t work well with PC. Anyway, Mines of Dalarnia, I can see that you’ve joined again. I’m just going to send you an invitation to speak. Fantastic. And you’re a speaker now. When that comes through, if you’d just like to unmute yourself and just say a quick hello, just check your microphone’s working, that would be fantastic.

Manfred: Hey, can you hear me?

BSC News: I can hear you loud and clear, yeah, thank you very, very much. We’re expecting as well the DAR Open Network account will join, are we?

Manfred: Yes, yes, they should join as a co-host.

BSC News: Fantastic, thank you very much, good. Well, we’ll start in a few minutes, obviously, when they’ve joined as a co-host and the time has gone properly past 3pm UTC as well. But firstly thank you very much everyone for being here and coming to the space with Mines of Dalarnia. Am I pronouncing that correctly? Dalarnia?

Manfred: Yes, perfect actually.

Host: Good, I just wanted to make sure. Yeah, I didn’t want to be saying it over and over again incorrectly but thank you very much for the clarification.

Ladies and gentlemen, thank you very much again for being here. You can check out Mines of Dalarnia easily just by clicking the little blue name at the very very top of this space @minesofdalarnia and that’ll probably be the best place to go through all their links and things just so you don’t click anything incorrect also the DAR Open Network which describes itself as the open infrastructure for the future of Web3 gaming can be accessed just at dalarnia.com but also just the little blue link at the top and also Mines of Dalarnia official account who are up here with me now.

Mines of Dalarnia would you like to begin now and we can expect the DAR Open Network to join during the space or should we continue to wait for them?

Manfed: I think we can get started.

BSC News: Good, okay well firstly thank you very very much for your time and being here. I’ve had my eye on you for quite some time, you’ve been around yeah for a while which is great to see and you’re still thriving as well. Would you be able to perhaps firstly just introduce yourself and what your role is at Mines of Dalarnia and maybe some of the team involved there as well.

Manfred: Yeah, sure. So I’m the Project Lead of Mines of Dalarnia. I’ve been around with the project since 2021. Back then it was like a testnet build on Chromia before we launched late April 2022 on the BNB chain, Mainnet. So I joined them in 2021, and have been around since launch and ever since. And right now I’m transitioning my position a bit from being solely focused on Mines of Dalarnia, which I will still stick around with, but also becoming the Project Lead for the DAR Open Network, which we just recently announced. In terms of our team, we have a rather big team by now for almost 20 people working on Mines of Dalarnia, but also the other projects that we are setting up at the moment. So we cover pretty much everything in relation to game development, from art, QA development, blockchain, as well as client on our own.

I have been working for more than two years with the same team. We are super happy at the moment, super excited about this year and what’s coming up for us. In terms of where the team is heading, I think we’ll grow quite a bit. We will elaborate on this surely during this AMA, but with the things that we have planned for this year, we will need more manpower. And at the moment, what we are doing is we are on purpose looking into finding a couple of senior Web3 native people to join us.

We have a very Web2 gaming focused team. By last year, we’ve been able to get a hold of the first Web3 natives for our team, which was a tremendous help for the things we wanted to do. And yeah, this is what we are going to do moving forward. Look for a healthy mix of people who understand gaming, have been in gaming since forever, but also people who really understand the details and all the aspects of Web3 to really move us forward.

BSC News: Very interesting. Thank you very, very much for the explanation. What a great intro. Would you be able to tell us how, well, firstly, actually, what the DAR Open Network is and how Mines of Dalarnia fits into this? And why do you decide to create the DAR Open Network?

Manfred: Yes. I hope you have some time. This is rather complex, I’m afraid. So the DAR Open Network is our approach to create a multiverse of games, basically that’s interconnected in terms of NFT and asset interoperability. And that will allow us to, how should I put it, to expand the lifecycle basically of our own token beyond just one single game. I think it’s a pretty natural step for every game developer who had one project successfully released to look into the next project and make sure you don’t have all your eggs in one basket, right? So for us, given that we are primarily game developers and focus on the gaming space.

It was just very clear that once we have Mines of Dalarnia established and we did a couple of important steps forward during the last 12 months, we will look into what else we can do in the gaming space, in the GameFi space. And initially we started to look a lot into expanding Mines of Dalarnia as a game with additional game modes, but that would have changed drastically what the game is actually about and would have pretty much lost, make the project lose its focus.

And if you are running gaming for a while, like games that lose their vision and focus usually don’t do very well. So we said, like, if you really want to grow and create new experiences, let’s create new games. Let’s create new games that utilize partly minds of the law in your assets and figure out how to make this work. And our approach to this is that what we’re going to do is we are going to create a social space, a social hub, basically that is focused completely on asset interoperability from Mines of Dalarnia into this, what we call the Dalarnia Nexus, which is like this gaming experience, extremely focused on multiplayer and social aspects. Once a player starts playing that and creates an account with us, he will have his own little hub that he can decorate, he can customize, he can grow based on his engagement within all of our games.

Besides that, we are going to introduce a new collectible card game this year called Dalarnia Legends, which we can talk about briefly a bit later, which will also tie into this Dalarnia Nexus, an important part for Mines of Dalarnia. Moving forward is that this is our primary Play2Earn in-game economy game. Like we really took about two years of development for us to have a healthy framework for a sustainable game economy. And we think we are on a very good road.

And moving forward, Mines of Dalarnia will basically drive the game economy of this whole Dalarnia multiverse. So that is our vision. I hope I made it somewhat clear. It’s a lot to talk about. So take this as an intro, maybe.

BSC News: That was brilliant. Thank you. And I’m looking forward to hearing more about it. So if we just focus for a moment on Mines of Dalarnia, would you be able to tell us what is Mines of Dalarnia all about and where it’s come from since its inception as well?

Manfred: Yes, yes. So as I mentioned before, we launched the game back in April 2022. The game itself is basically… Well, it has two core pillars from a design perspective. It has a land management part, which consists of players owning mining plots, which are used by other players to actually play the game, and they have to manage the mining plots. With that, they receive some $DAR rent fees, which is a very clear play-to-earn feature.

The other part of the game, the major part of the game actually, is the mining session itself. So the game by nature is like a side-scrolling action adventure. So you have a character, your equipment, items, you go into a mine, which is usually player-owned, and then you try to gather the best resources or the resources you want to have to increase your mining power after a session.

So a typical progression system, right? You have a player level, the more you play, the more powerful you get, the better equipment you can craft. It’s a very clear traditional progression system. And we have like this connection between this minor player role and the landowner player role that makes up this game, a player-owned game economy that we have. Besides that, we also introduced a couple of new gameplay features over the time. Obviously, we are trying to improve the game all day.

We introduced a synchronous competition feature which players can participate in. And just recently we launched our first on-chain game, basically, called Modbots, which is like a strategy game where you deploy certain kinds of bots for mining Moonchips, which is a new kind of asset within the game. It’s a competitive feature where you actually play for yourself, you deploy those Modbots to gather as many Moonchips as you can during a season.

By the end of the season, however, you are being compared to all the other players. Depending on how well you do, you get a cut of the reward pool for that feature. So also a very clear play-to-earn feature actually in the game. But a different approach to our other features is very strategic. You have to come back basically every day and make technical choices. Quite fun. We just launched our first full season today. We had a beta season last year. And just today, we launched our first, just an hour ago. So people are hopefully playing it already.

BSC News: Fantastic, congratulations. No, yeah, that’s great to hear. And it’s good as well. I mentioned, yeah, briefly at the start, yeah, you’ve been around a while and I think the projects that have sort of survived the last year or so are the ones to really look out for. But even just by the way you’re talking, enthusiastically, knowledgeable as well about your project is great to hear.

One thing did happen maybe, I’m not sure, maybe a year and a half ago, two years ago, even with the whole of the Axie hype, and there was a huge hype around Play2Earn. What came out of that was a lot of people realised, well, sustainability can be a big issue. And firstly, would you describe yourselves as Play2Earn, but also how are you ensuring sustainability within Mines of Dalarnia?

Manfred: Yeah, I wouldn’t describe ourselves as just purely Play2Earn. I think the Play2Earn is an integral part of what we are offering. And for sure, for a large part of our community, that is a part of the focus of the player. So we have to be aware of that. We are aware of that. And we worked the last one and a half years quite focused on improving our game economy in terms of sustainability.

As you just mentioned, I think that’s the million dollar question, right? How do you make a sustainable Play2Earn game? What can you do?

We all understand that in order to have sustainable Play2Earn features, you have to have a healthy mix of players who actually enjoy playing your game. And with that, they spend somehow. And other players who, well, benefit is maybe the wrong word, but who participate in your game in order to do some work, to do some grinding, to do whatever they have to do in relation to those playing players to create a profit, so to speak.

We did make a couple of major adjustments in how our game economy works. Over the last 12 months, as I said, we had a major update in November last year called the Terraformed update. With that, we pretty much redesigned our whole land management based game economy. And ever since, I feel like we have a super healthy framework to move forward. So what we have now to do as a project is to make sure that we have a healthy influx of new players.

To have a good mix in terms of our user demographic from all kinds of seniority. Because as it is with every progression-based game, your demand in terms of the assets you need to progress, it changes over time, right? The things you need in the beginning are different from the things you need, whether in quality or quantity in the late game. So we have to make sure if we want to have a healthy game economy for all our players, that we have a healthy mix of users within the game. That’s one important thing.

Ideally also a healthy mix of players in relation to what kind of player type is it? Is it like just an investor? Is it someone who’s focused on Play2Earn? Is it really just a gamer who enjoys the game? So that’s one thing that we have to be aware of and always try to balance our current game economy in relation to that. However, the good thing is for us with this Dalarnia Multiverse and DAR Open Network, what we will do is given that, as I mentioned before, drive the game economy of this whole multiverse, we can create all kinds of games that will grow by themselves that tie into the game economy, helping us to have a sustainable game economy within Mines of Dalarnia. Because even if we don’t have, for a certain period of time, don’t have this super healthy mix of users in terms of seniority or activity slows down in terms of mining sessions, given that the other games will utilize Mines of Dalarnia assets.

Maybe even other assets we are currently looking into, there will always be demand for that, just basically by people playing our other games. And that will help us tremendously, I think, with moving forward with Mines of Dalarnia.

BSC News: Most definitely. Yeah, very exciting times indeed. And I was going to ask a bit more about the ecosystems and moving on from that. But would you be able to tell us specifically about the Mines of Dalarnia gameplay? And also, why did you decide to first make a game within crypto?

Manfred: Yeah, so a couple of things. Why the team initially decided to make the game, as I said, I joined the project when it was already going. So I might be the wrong person to tell you about how this whole thing came to be. I know why I joined the project, given that my background is in traditional gaming. I’ve been around the blockchain gaming space for more than three years now. But I did a lot of just research and prototyping forward to companies, right? So I was always eager to figure out what you can do in blockchain gaming, how this new tech will create things that are either completely new, create things that have real value for players, or just allow us as developers to create things way faster and more efficient than before. That’s just me as a game developer and designer.

So when I started working on prototypes in this space, it became very clear for me that I want to work on proper blockchain games for a while, for sure. That it was like, okay, that is now a new frontier, basically, and I want to be part of that as early as possible. And then luckily I got in touch with the team and was able to join them. And I can tell you, I did not regret it a single minute. It’s quite alright. It’s super interesting. And we are still in the middle of figuring out what actually we can do with the tech, right?

What kind of benefits and real value does it create for the users, for us as developers? There are a lot of things that we are experimenting on. This will also tie in quite a bit into this DAR Open Network part, given that it will allow us to just create prototypes of all kinds of games with figuring out how much game logic we can put on-chain, figuring out how it ties in into other platforms. So that would be super, super exciting.

That is me joining the project, and where to be part of that. In terms of Mines of Dalarnia, the key vision behind it from the get-go for the whole team was to create a good game as simple as it sounds, right? But we didn’t want to jump on a hype train and figure out how can we participate in this Play2Earn hype and then maybe make some bugs and then let’s see what happens. We really, really have been driven by creating a good game where the sessions are fun, players come back because they enjoy what they are doing, enjoy the gameplay, enjoy the community.

And I think, especially given the last year, which was so tough for everyone, we proved that we are here for the long term, right? We still build upon the game, we improved it, we are taking it to the next level. So yeah, I think our community can tell that we are for sure here for the long game.

BSC News: Brilliant. I think you’ve been around all this time anyway, so I don’t think anyone would be doubting as well, hopefully, that you’re around the long game with the development of the DAR Open Network as well. Exciting time.

So would you be able to tell us about any upcoming, well, what plans you have for games in the future that will incorporate the DAR Open Network? But also in your opinion, what does blockchain technology bring to gaming that enhances it? A lot of people talk about asset ownership which can be achieved through blockchain technology. But in your opinion as well, what do you think blockchain technology can bring for gaming?

Manfred: Yeah, I do think asset ownership is like this key component that is a driver for this whole space, simply because it’s something that people can understand rather easily, right? Like when we talk about what blockchain technology can bring to games, there are for sure things with transparency, there are aspects that we can talk about on a very technical level, but to me it’s always important to how does it translate into something that people or players, our users really experience of something that is new and of value. And I think asset ownership, and with asset ownership comes a lot of opportunities, whether it’s just, you know, pay to earn because you have something someone else wants, or just you taking your assets and using them somewhere else, all these things tie into it.

And here, I think, is what we want to focus on with this DAR Open Network. We really want to elevate asset ownership into something that people realize has real value. So if you take a look at the space right now, there’s really little interoperability of assets between games, right? It’s like one of the topics we talk about all the time, and it’s fascinating, and everyone understands how fun that would be with all the metaverse discussions and everything. But there’s not so much happening in that regard.

This is what we want to change with this DAR Open Network. The Dalarnia Nexus, which will be like this integral hub, like the connective tissue between all of our games, will be primarily designed with asset interoperability in mind. So it actually enhances your experience with the single games you are playing because it creates value for you based on those assets beyond those individual games. And personally, I’m super excited about that. One, I’m currently spending a lot of time designing that part and thinking about it with our designers. So that’s going to be very important for us.

In terms of what kind of games we want to build and how we want to approach this whole thing. High level, we are talking about three ways and how we want to add games or onboard projects to the DAR Open Network. We talk internally about first party games, which is pretty straightforward, right? This is the stuff that we are designing and developing. We talk about second party games. This is where we are looking for collaborations and partnerships with projects and maybe help them with funding or with design approaches and feedback and everything. It’s very close to them. And we also want to be open for third parties, projects who might have their own token, might want to join our community, might have already an existing game but don’t know how to take it to the next level. We want to be welcoming those projects and adding them to our ecosystem of games basically.

In regards to the kind of games that we are actually the kind of games we are building. So besides the Dalarnia Nexus, one game that we are currently developing is a collectible card game called Dalarnia Legends. This one aims at A, being super fun. We take a look at the best collectible card games out there and want to create a game that people just enjoy playing. But beyond that, a couple of aspects that are maybe interesting here is first of all, we are utilizing AI art in the hands of the player to create the card art, which we are still prototyping upon.

We are building the prototype. It’s very fun at the moment. Let’s see how far we can push the tech in that regard. It’s going to be super fascinating to see for us. But then I also want to connect this Dalarnia Legends game, which is going to be a web game, basically, into Dalarnia Nexus, and maybe even Mines of Dalarnia, as a side activity where when you meet players in those virtual spaces, you can challenge them to a card game.

It’s like our Gwent version from the Witcher games, right? You can do it everywhere you are in the multiverse. So that’s going to be super interesting to figure out. Beyond that, what we want to do with this DAR Open Network, and that’s maybe an interesting aspect to everyone who’s listening, while we are going to build new games.

We want to take them on a proof of concept level and release proof of concept builds to our community. And when we do that, our community, based on some credentials they have to have to be whitelisted, our community will vote on which game we want to take to the next level. Like we release three to four proof of concept prototypes. Our players will be able to play them for two months. And then we do a vote on, okay, which one did you like the best?

This one goes into production, the rest gets scrapped. And we want to do that repeatedly. So we want to have a steady flux of new small core game focus prototypes, proof of concepts for our players to play, vote upon and we take it to the next level. This is how we envision the DAR Open Network, at least in terms of first party games to actually grow over time.

BSC News: Fantastic, thank you very much. And I think there’s sort of two sides to the DAR Open Network, how it can benefit gamers directly, but then also people that are building in crypto. What tools do you offer builders that would like to use the DAR Open Network? And is it, do you have a vast understanding of coding and development to be able to implement the tools that you’re offering?

Manfred: So for the latter, no. This is what we are trying to achieve. We’re trying to create tools and support, because that’s part of the whole thing, proper tech support for external projects to easily integrate with our network. In terms of the tools that we are actually building at the moment, there are a couple of, I think the most important tools, let me put it that way. The most important tools are obviously a proper marketplace where projects can listen to their assets on the fly. You can set up your own project within our multiverse marketplace.

And players will be, all kinds of players will be initially from the get-go see the assets you offer, what NFTs, what other tokens your players have, and be able to trade with those. So that is like a nice way to actually touch base with our community, right? Because from the get-go, people can just check out what kind of stuff you can have and give the game a try. You, for sure, you will be listed on our website. We will have a game launch and all of that.

But the other important aspect is that we are going to create a unified account management solution, meaning one account, all games, like other platforms are also doing. And that one will tie into a credential-based account level progression, which at the end of the day, just simply means like our players, based on their engagement within our games and also third-party games, will increase their player level with that unlock features and content, specifically in the beginning for Dalarnia Nexus, but also for votes and other things. And with the quest system on the back side, you as a developer, as a studio, will be able to create custom quests that tie into this whole thing to funnel players, also in your games, to increase activity and engagement. I think the mix-up that we have is quite interesting and should help to actually pretty much every game that wants to jump on the Web3 space and become part of our network.

BSC News: Fantastic. Once again, very, very exciting times. No, that’s very good to hear. Obviously, you mentioned earlier as well, one of the things about Mines of Dalarnia is the community. And I think for a project that’s been around this long and is doing this well, you must have a very strong community. Would you be able to tell us where people perhaps can go to join your communities, but also what is the sort of vibe of your community and what do they do for the benefit of Mines of Dalarnia?

Manfred: Yeah, so for everyone who wants to follow us, let’s get the quick things out here first. Everyone who wants to follow us, the easiest thing you can do is go on our website, minesofdalarnia.com or dalarnia.com and there you will find all the important links to Twitter, at Mines of Dalarnia, at DAR Open Network, to our Discord server.

Join our Discord server, get in touch with the community. Those guys are super helpful. We have an amazing mods and community management team. So I think it’s just, even if you don’t play Mines of Dalarnia, it’s a good space to hang out and have some fun. Besides that, we have the obvious spaces, Telagram, everything. You will find everything on our websites.

In regards to the vibe of our community, I love hanging around there and just reading a bit. I’m trying not to become too active because then I can’t stop and I lose track of my time. But I feel like we have a super friendly, super open-minded community to new users. Even though we are a Play2Earn game in large parts, our users do enjoy the gameplay. And a lot of feedback that we receive is actually about how much they enjoy or maybe not enjoy new update and things. So I think it’s a very positive community. I’m quite happy with the community we have, to be honest. And I think for growing this whole network, for onboarding more people into our game and the other games, that community is a very welcoming place.

BSC News: Of course, thank you very much for the explanation. Very good indeed. Something now which is not necessarily last, but is certainly not least, is the DAR token. That once again, has been around for a long time, since 2021. It seems like it was decades ago, but it is fairly recent in normal times. Would you be able to tell us about the DAR token?

Manfred: Yes. So basically, what’s the DAR token. This comes all down to DAR token utility. This is what people are interested in. And what does it mean with the DAR token? So the Mines of Dalarnia utility for the DAR token is actually quite diverse. DAR is at the heart of the game in multiple ways. And this is, let me break it down. You need DAR to rent mining sessions from other players who own a mining plot, if you want to actually play on their plots.

You have to pay them a rent fee in DAR. And you have to pay or you have to utilize DAR when you craft new items. You utilize DAR to purchase resources or trade resources on the in-game resource dex, which are like the things that you cover by the mining sessions. DAR is our primary marketplace token. So that marketplace is down at the moment. We are reworking it quite a bit and refactoring in parts. But it will be back up. So you use DAR there as well.

And then moving forward, obviously, the utility of the DAR token will increase with the additional games. We are right now designing the game economy and tokenomics of the Dalarnia Legends and Dalarnia Nexus. DAR will play in there as well. But I think one important aspect of DAR moving forward will be that we will introduce a DAR staking protocol to the DAR Open Network. And this is actually our approach to a Web2 premium ship, premium membership in Web3, right?

So traditionally you purchase, you have a monthly subscription, you purchase a premium membership in games. What we are going to do is we are transitioning that and have like a staking protocol that allows you to become a, what we call DAR citizen, which is like the premium member of the game.

And this DAR citizenship will be necessary for you to unlock a couple of crucial parts within this DAR Open Network, including, for example, voting on which games to develop next, but also other features. We will have more news on this rather soon. But yeah, I think in terms of utility, DAR has quite a healthy variety of use cases.

BSC News: Definitely. Thank you very, very much indeed. And would you be able to tell us where you realistically see Mines of Dalarnia and also perhaps the DAR Open Network in a year? But then if everything goes 110% according to plan, all the markets are very favorable to us, where do you think this could be in five years as well?

Manfred: Yeah. OK. That’s an interesting question. So this is a rather personal take, right? We do have internal objectives, but let’s talk about my personal take on this a bit. I want Mines of Dalarnia, within a year, to be visible the moment you go on DappRadar and look into the category of games. I don’t want us to be with Mines of Dalarnia anywhere in, I don’t know, place 200, 180. I want us to be really up there with the top games and compete with those.

In five years moving forward, I, this is to be, to be very honest, or let’s take this a bit more into matter. I want us to be around in five years and still growing and thriving. So my, my personal objective as the project lead on this whole thing is I want us to be so successful within this upcoming or already existing bull run. That with the next bear market that is going to happen we are still growing. We don’t have to lay off any of our team members. We will still grow and we will thrive, which means in five years we are still one of the top players in the Web3 gaming business. This is what we want to achieve.

BSC News: Very exciting stuff, thank you. And I know it is very hard to say where you’ll be in the future and things because anything can happen at all. But what we’ve achieved so far is really, really good indeed. And I think as well, sort of leading on from where it would be great to see in one year’s time is, for the term like Web3 gaming and GameFi to be somewhat synonymous with Mines of Dalarnia.

Manfred: Yeah, let’s do another AMA one year from now and we can talk about how well we did, right?

BSC News: That would be fantastic. And hopefully I can say it’s the GameFi. Everyone knows GameFi because of these. No, I’ve asked you a lot of questions in the last sort of half an hour or so. And you’ve answered them all really, really very, very well indeed. Full of knowledge, but also very easy to understand. Is there anything that I’ve missed off or that we’ve not talked about at all that you’d like to bring up?

Manfred: No, I think we actually covered all the important topics. There’s one thing maybe that I can mention to end this thing. To any projects out there that are listening at the moment, if you want to get in touch with us, even though we are working on the submission form and on the details on how we want to onboard new projects, send us an email to partnerships at mind Like, I will take a look at every single one coming in. We want to start getting in touch with you guys and other projects, and start working on collaborations.

And even if you don’t want to join the Open Network, partnerships and collaborations in this space will help us all. So don’t hesitate, send us an email, get in touch with us, and you will surely hear from us.

BSC News: Fantastic. Thank you. And a little bit more, just another quick question, sorry. So obviously, the Dalarnia, or the DAR Open Network, dalarnia.com, there’s a lot of things that are available for developers, such as social login, player incentive systems, cross chain asset bridge that obviously can be used in Web3 gaming, but am I correct in assuming that it’s not exclusive to GameFi? It can be used on other DeFi platforms as well, and it’s not just for gaming.

Manfred: Yeah, we are looking into that. There’s nothing that I can announce at the moment, but we are having discussions about what else we can do outside of the GameFi space. So yeah, nothing is off the table at the moment. But we want to focus our energy at the moment towards GameFi. This is what we understand. This is our bread and butter, and we want to get this right. Whatever other option occurs, an opportunity that comes across the way, like we are here, and we will for sure take an open-minded approach to everything.

BSC News: Fantastic. Well, thank you very much again for your time. It’s been really, really interesting and eye-opening. And yeah, I’m gonna join your communities now, and actually, yeah, get myself stuck into the Dalarnia ecosystem. But thank you very much for your time and I hope you have a wonderful upcoming weekend.

Manfred: Thanks a lot

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Mines of Dalarnia
Mines of Dalarnia

Written by Mines of Dalarnia

Official Medium account for Mines of Dalarnia. Mines of Dalarnia is a blockchain action-adventure platform-mining game with a unique real estate market.

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